Love’s Body Count

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In a sense, The Last of Us was always meant to be on HBO. The 2013 video game was designed to mimic television and film, with frequent noninteractive cut-scenes, extensive use of motion-captured acting, startlingly intricate graphics⁠,1 and ideas and visual motifs clearly inspired by films like 28 Days Later, Day of the Dead, and […]

Original source: https://www.nybooks.com/online/2023/03/29/loves-body-count-the-last-of-us/

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